*** Version 1.20d Official Release (04/18/01 — 15:00 EST) ***

  • FIX: Corrected several miscellaneous typos and other glitches in NPC speeches.
  • FIX: The full charge of the Ring of the Forester and the Hammer of True Sight could be duplicated (but not anymore).
  • FIX: Using the Hide skill could cause graphics problems (doors in the middle of nowhere, walls sheared off their buildings, etc.).
  • FIX: An exploit with the Pick Lock skill has been resolved.
  • FIX: Some NPCs addressed Seraphs as “humans.” They no longer do so.
  • FIX: Some NPCs in the game gave erroneous requirement for the Rob skill (which is actually Peek 25%).
  • FIX: The Ring of Darkness generated light.
  • FIX: It’s no longer possible to exit the game to increase the difficulty level of the Colosseum without fighting the monsters in it.
  • FIX: There is now an XP cap on the XPs that can be earned from a kill. This cap is equal to 5% of what a player needs to go from the beginning of his current level to the next.
  • FIX: Some characters with the Rob skill and the Sanctuary spell could exploit the combination by making themselves invulnerable. They can no longer do so (Robbing can only be done if the character is *not* suffering from “attack exhaust,” a condition that occurs during the Sanctuary spell).
  • FIX: A bug allowed a hidden item to remain invisible permanently.
  • FIX: Some “hooked” spells (such as Kingsnake Poison) could prevent you from talking properly to some NPCs.
  • FIX: There was an invisible object the size of a rock in a cavern (it’s been removed).
  • FIX: Some trainers in Stoneheim were still using the old training system (pre-dating the new interface).
  • FIX: A cheat allowed players to “summon” an infinity of Sweepers, as long as you hadn’t killed one before.
  • FIX: A cheat allowed players to get unlimited Belladona Berries by repeatedly killing Greyleaf.
  • FIX: Vampire Wings can no longer be sold.
  • FIX: The “Save Password” setting was turned off automatically regardless of the previous setting.
  • FIX: After Webpatching, the client would crash and not restart.
  • FIX: The letter of introduction from the king (at the beginning of the game) has been removed.
  • FIX: J1 Permit (Madrigan’s Madhouse) wasn’t being dropped properly (as in, not at all). It’s now available.
  • FIX: Your account could stay active on the server for 45-60 seconds after having quit the game.
  • FIX: You couldn’t click on a Potion of Tranquility to re-drink it when its effect was fading (blinking).
  • FIX: Spells Minor Combat Sense, Mana Surge, and Major Combat Sense caused the cursor to switch to “combat cursor” over the caster, which was just confusing and wrong.
  • FIX: NPC Iago Caballero’s begin speech (to evil characters) said he must purify you, but would just break the conversation and go away.
  • FIX: Lord Stonecrest’s Terror spell was messed up (MOB Terror Spell Effect instead of MOB Terror Spell).
  • FIX: Corrected some vagueness in the description of the following spells: Moon Aura, Star Aura, and Sun Aura.
  • FIX: Dispel no longer affects the following player/monster/item spells: Entangle, Petrification, Terror, Quicksands, Peaceful Night, Silence of the Lambs, Stone, Hell Chains, and Crystal Sword of Might’s effect.
  • FIX: Brother Niuss has been fixed so he collects gold normally for his healing services.
  • FIX: Potion of Reversal has been removed from the game. FIX: Some crashes & deadlock situations which occured while exiting the game should no longer occur.
  • FIX: Character outline now updated at level up.
  • FIX: Some bug reports hinted that brightness control didn’t work properly. Actually, it does, but only in High Graphics mode; in Low Graphics, it has no effect.
  • FIX: A notice may inform some WinNT4 users that music & sound are no longer officially supported (they still work for now, and will as long as we can manage it, but that may change in the future).

Kommentar schreiben


Sicherheitscode
Aktualisieren