*** Version 1.01 Release (07/26/99 — 12:00 EDT) ***

  • FIX: Only one backpack update is sent when buying multiple items.
  • FIX: The Rob skill can no longer be used in a safe haven.
  • FIX: Blackblood has a pod and will respawn a while after he is slain.
  • FIX: Fixed smoothing problems around houses and road in all islands.
  • FIX: Fixed selling type on Large shield.
  • FIX: Scarab protector can be equipped.
  • FIX: King Theodore XIII was not spawning due to blocking. He also no longer sleepwalks.
  • FIX: Samuel now gives a Scarab Protector (waist position) instead of scarab of protection.
  • FIX: Modified Rhodar Heatforge’s Goblin Slayer. He will now ask you to slay at least 500 goblins before he’ll sell you the sword.
  • FIX: Removed the Link between Brownbark and Anrak. Anrak is no longer Brownbark’s son.
  • FIX: Several graphics bugs fixed.
  • FIX: Fixed/improved keywords responses on NPCs.
  • FIX: Monster magical resistance adjusted.
  • FIX: Monster spells fixed.
  • FIX: Spellbook problems fixed.
  • FIX: Clickable area improved (when walking and attacking).
  • FIX: Hard to drop items.
  • FIX: Many typos fixed.
  • FIX: Weight check added to “rob” command.
  • FIX: Brightness (Black Screen) fixed.
  • FIX: XP bar problem when over level 100.
  • FIX: First aid is now self only.
  • FIX: Dead mobs still attacking when dead.
  • FIX: CTRL-C stays on (don’t have to turn it off and on again).
  • FIX: The pelt didn’t have an appearance of pelt.
  • FIX: Zhakar’s creation should spawn correctly.
  • FIX: Added check on Safe to prevent Gold and XP exploit.
  • FIX: The Orcish Arch Mage no longer has the appearance of an Atrocity.
  • FIX: The Portal should no longer be attacked by Minotaurs.
  • FIX: The kraanian milipede no longer drop the bugged chests.
  • FIX: It is now possible to exit the Lost Dungeon by using the new Minotaur Portal.
  • FIX: Temporarily removed ALL the signs in the map. New “talking” signs caused problems.
  • FIX: All Goblin and Atrocity mini-bosses have a new appearance.
  • FIX: Added all new item appearances in the database.
  • FIX: The Nature’s Garb has been fixed.
  • FIX: Brother Kiran, Fali and some other NPCs of the 1st island should no longer speak in gender specific-terms.
  • FIX: NPCs that give XP should now trigger level up when needed.
  • FIX: Dodge penalty on armor now works.
  • FIX: Shops/trainers now allow >64k gold prices.
  • FIX: NPC/Creature popping should now work correctly.
  • FIX: All elemental resistances and powers should now work properly.
  • FIX: Scarab Protector no longer has the appearance of necklace.
  • FIX: Drunk in Windhowl no longer a vendor.
  • FIX: Brownbark should be able to speak normally now that the Flag bug is fixed.
  • FIX: The Plate Leggings can now be dropped on the ground.
  • FIX: Highlight bug on Reynen Aspicdart.
  • FIX: Menark will teleport you directly to the prison when he ‘summons’ the guards.
  • FIX: Rondy is now able to fight without going into invisible mode.
  • FIX: The box of jewels should look like a box now.
  • FIX: Grimish’s minor quest now gives a reward.
  • FIX: Removed the old brown blocks in the grey dungeon.
  • FIX: Added more intuitive keywords to lead users to Mordrick’s quest.
  • FIX: Map modifications:
  • * The torches in the dungeon have been updated.
  • * There is now an alternate bridge near Lighthaven.
  • * All reported bugs should now be fixed.
  • FIX: Modified Grimish and Doremas’s quest so that it is more intuitive.
  • FIX: Reduced the amount of monster pods in the Lost Dungeon, under the castle of Bane, in the Cave of Specters.
  • FIX: All NPCs that weren’t spawning due to blocking.
  • FIX: The orcish arch mage quest should be fixed.
  • FIX: Keep the patch server in memory when using a proxy server.
  • FIX: The quest involving Zhakar should be fixed.
  • FIX: The black market (WindHowl on NPC Ttayh Mark) has been re- designed.
  • FIX: In MOTD, exceedingly long strings (40+ characters) could generate an error message.
  • FIX: The price for the Book of Warfare has been increased to 15,000 gold pieces. This fixes the gold bug exploit where one user would buy a Book of Warfare, exchange it for a Blade of Sharpness and sell it for a higher price.
  • FIX: Giant wasp idle when attacking.
  • FIX: The Turn Undead spell has been revised. Power of spell now based on average WIS points purchased per level.
  • FIX: Modified Adriana’s speech so that her quest is more intuitive.
  • FIX: Monster modifications:
  • * The Silver Axe and Bludgeon weapons deal a little more damage against undead monsters.
  • * The Goblin Slayer sword deals a little more damage against goblins.
  • * Removed the dead fishes on monsters.
  • * We have done a huge clean-up in the monster listing.
  • * Removed some kraanian pods near water and gave them the poison arrow spell.
  • * Added alot of mini-bosses. (see the mini-bosses listing)
  • * Some monsters and NPCs now have the appearance of the old player appearances.
  • * FIX: Skeleton warriors and skeleton guardians shouldn’t fight between each other anymore.
  • FIX: Removed cemetery fences and replaced them with wooden fences. This should take care of all the black squares.
  • NEW: Sundials should tell time when you click on them. Note: They will not work during the night for obvious reasons.
  • NEW: Weapons can now deal exhaust.
  • NEW: An exhaustion message is sent when a player is more than 2 seconds walking exhausted.
  • NEW: New weapon system and new weapons have been created and implemented in the game. NPCs, chests and monsters have been updated accordingly.
  • NEW: New armor (including shields) system and new armors have been created and implemented in the game. NPCs, chests and monsters have been updated accordingly.
  • NEW: Female Puppet with sounds.
  • BUG: Gray Mage — Cannot attack them without CTRL-C

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